Summary: PlayClaw :: Must-have tool for every gamer
PlayClaw news
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Fully rewritten capture
engine;
-
Basic options on start and
ability to change all PlayClaw options right in game;
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WYSIWYG for overlays
appearance;
-
PlayClaw now supports native x64
applications;
-
New video capture option:
resizeable frame size;
-
New audio capture option:
PlayClaw now can write audio in separate WAV files;
-
A lots of minor changes and
optimizations;
Date Published: Jan 16, 2012 - 1:00 am
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Plugins for TS3 is up to date
(API 14);
-
Fixed black screen in Modern
Warfare 3 on some systems;
-
A number of minor bug
fixes;
Date Published: Nov 30, 2011 - 1:00 am
-
Fixed games crash when cancel
started pre-recording;
-
Fixed wrong audio channels mixer
interface;
-
AVI files are now "interleaved" -
possible audio de-sync fix while playing back recorded
videos;
-
Fixed invalid overlays render in
OpenGL 2.0 games;
Date Published: Apr 11, 2011 - 2:00 am
-
Fixed random crash with two audio
sources recording;
-
High compression codec is now
faster up to 2-4 times;
-
Minor changes and low compression
codec optimizations;
Date Published: Mar 21, 2011 - 2:00 am
-
Fixed video recording crash with
No compression mode;
-
Fixed error getting thermal
sensors data on AMD Athlon & Phenom;
-
Fixed error getting thermal
sensor data for NVidia GPUs with old drivers;
-
Fixed games crash while recording
when cursor capture is enabled;
-
Fixed audio desync in Windows
Vista/7 in some cases (new level loading for example);
-
Restored ability to record
original multichannel audio in Windows Vista/7;
-
Added new frame format:
1/4;
-
Added ability to select folder
for benchmarks results;
-
Low compression codec is now
faster up to 25%;
Date Published: Mar 07, 2011 - 1:00 am
-
Added pre-record feature;
-
Added multisource audio
recording;
-
Added auto-screenshots
feature;
-
Added x64 codec version;
-
Added CPU overlay with workload
and temperatures;
-
Added ingame benchmark;
-
Fixed games crash in DirectX10
mode with XFire;
-
Fixed voice overlay display
bugs;
-
fixed a number of other minor
bugs;
Date Published: Oct 04, 2010 - 2:00 am
-
Increased overall performance and
removed potential lags;
-
Greatly increased Low compression
codec performance (up to 1.5-2 times);
Date Published: May 26, 2010 - 2:00 am
-
Fixed several minor bugs with
voice overlays display;
-
Added ability to select font
styles;
-
Fixed OpenGL cursor render
bug;
Date Published: May 12, 2010 - 2:00 am
-
Video encoding was optimized to
get overall performance boost with CPU-highloaded games and/or
large video frame sizes (HD, FullHD);
-
Fixed AVI overlay drawing
bug;
-
Fixed bug with disabled
functionality in registered versions;
Date Published: Mar 17, 2010 - 2:00 am
-
Added overlay font and size
selection;
-
Added ability to show umlauts,
cyrillic characters in overlays;
-
High compression mode videos are
now compatible with standard Windows 32/64 codecs and may be
uploaded to YouTube without conversion;
-
Fixed OpenGL voice overlay render
bug;
Date Published: Jan 18, 2010 - 1:00 am
-
Added support for Teamspeak 3
64bit client;
-
Fixed bug with chat messages in
Teamspeak 3 client;
Date Published: Dec 23, 2009 - 1:00 am
-
Added support for Teamspeak 3 overlays (now only 32bit
client);
-
Fixed codec installation bug in
some systems;
Date Published: Dec 22, 2009 - 1:00 am
-
Added DirectX 11 support;
-
Added NVidia GPU overlay
support;
-
Fixed mouse cursor "black square"
rendering in Windows 7;
-
Fixed problems with VoIP
overlays;
-
Fixed codec bug with 3+ cores
CPUs;
-
Slightly increased codec
performance;
Date Published: Oct 26, 2009 - 2:00 am
-
Individual control on all
overlays;
-
Full control on overlays
position;
-
Expanded info for AVI and VoIP
overlays;
-
Fixed bug with fast taking
screenshots;
-
Added useful overlay for
overclockers - GPU temperature (in test mode);
-
Fixed video codec bug - black
video in Sony Vegas;
Date Published: Oct 26, 2009 - 2:00 am
Date Published: Oct 12, 2009 - 2:00 am