This time, I am drawing on another movie: Jonah Hex. It got really
bad reviews, but I actually enjoyed it. [1] Jonah Hex [2] Jonah Hex
is a 2010 movie, directed by Jimmy Hayward, starring Josh Brolin.
(IMDB Page [3]) Frustrated Revenge In the beginning, we start of
with Jonah Hex trying to hunt down the man responsible for the
death of his family. Before he can exact his revenge, the man is
killed in a fire, and Jonah Hex continues trying to find a way to
get rid of his rage. This is an interesting spin on the "looking to
avenge" idea... What if its already too late? What if the barbarian
that wants to hunt down the Orc Chieftan that ransacked his village
finds out that the chieftain died of the Giggling Plague two years
ago? Does he give up his quest? Does he look for others to get his
revenge on? [4] Memento The villain brands Jonah, as a reminder
about what he did. In an RPG, you could use something similar, or a
variation of it. Perhaps the scars on the paladin's skin serve to
remind him of the battles he has been through, and of the cost
of righteousness. He could heal them easily enough, but they
have become a part of who he is. Another variation of this idea is
the use of tattoos, scarification or branding in a culture to mark
the accomplishments of the person. Of course, you could use
this the way it was in the movie, as a punishment by the villain,
or even the organisation that the character is a part of (such as
the old story about the Yakuza cutting off fingers) Talking to the
Dead Jonah Hex is able to bring the dead back to life, but only for
a short time. Its a power that I have not seen very often, at least
in this form. It could be interesting. There is also the
possibility that the character is the one brought back from the
dead, and only has a couple of hours of life left to him... What
will he do with it? Centential The villain of the movie has chose
the Centenial to strike, due to the significance the date held in
the minds of the people. Large celebrations of this sort are rarely
seen in RPGs, and I really think our worlds could be richer for
them. It just gives a bit more depth, rather than a random
celebration, perhaps the villagers are celebrating the 100 years
since the evil wizard was vanquished? I think that things like that
are a good way to make the setting feel more real. Just about any
country has a date of significance that they celebrate in
one way or another. It could be an anniversary of the date the
country achieved independence, crowned a king, or something
else. In most countries, it just means that people get a day off
work, but there could be more to it. He Don't Look so Tough In one
scene, two people at a bar recognize Johan Hex, and one of them
remarks "He don't look so tough," with predictable results. This
got me thinking that as characters get more famous, they will have
people trying to get glory by trying to prove they can beat them.
You can use this to start a bar-room brawl if you really
want to, which is a fine thing in itself, but it can go further: A
drunk youth tries to pick on the characters, and gets beaten to a
pulp. The next day, the characters discover that he was the mayor's
son, and the mayor is not too happy about it. This could also be a
case of mistaken identity. Perhaps the character just looks like an
famous warrior, and keeps wondering why so many people are trying
to pick fights with him. How not to Handle Animal Companions This
movie is also a good example of how not to handle animal
companions. Johan Hex has two: a horse and a dog he saves. The
horse acts as transport, while the dog... follows him around...
that's it. The dog does not in any way contribute to the plot, or
provide much insight into the characters. It's just there.
Basically, if you have a character with an animal companion of some
sort, you can do better than that. [1]
http://nenadristic.com/2011/01/rpg-inspiration-jonah-hex/jonahhexposter/
[2]
http://www.amazon.com/gp/product/B003YOZNBU?ie=UTF8&tag=moneyconcio-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B003YOZNBU
[3] http://www.imdb.com/title/tt1075747/ [4]
http://nenadristic.com/2011/01/rpg-inspiration-jonah-hex/jonah-hex-brand/
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