BioWare’s Emmanuel Lusinchi has said there are many variables and metrics when it comes to figuring out how many players an MMO such as Star Wars: The Old Republic has; therefore, when a number is provided by the company or a retailer, it’s not the full picture.
Speaking with Spong at MCM London Comic Con, Lusinchi said that while he is no expert when it comes to subscriber numbers, he is given feedback when it comes to gameplay events, such as the Rakghoul Plague.
“Subscriber numbers are funny things. How you count them – the math you use – really matters, and there are lots of variables to consider,” he said. “Such as, people that simply subscribe compared to people that actually buy the box. There are very different numbers out there, and you should be smart about which one you use when you talk to the press.
“All games of this nature, have a set of variables that are constantly changing. You will have a certain number of people that buy the box and never install it. I know it sounds strange, but it happens. There are people that play it, and then decide after ten minutes that it’s not for them – that’s a small percentage, but every game has them. Finally you have people who play for a couple of months, finish the story, and then be done with it.
“All of those are natural things to be expected, and they will all impact the subscriber numbers, depending on how you’re counting them in the first place.
“I do get really good feedback – what we call metrics, or telemetry – that allow me to actually do my job. So it’s more interesting for me to get feedback on how many people played the Rakghoul Plague event, something that happened a few weeks ago. To know if people who hadn’t played for a while came back just to play that… was it so that we had a surge in subscriptions so that maybe people that lapsed came back… I get to know how many people – what percentage of people – participated in it, and how many people finished it. And that’s a number I can work with.”
There have been many analyst reports over the last few months citing drops in subscription numbers for SWTOR. Recently, a SWTOR player took it upon himself to do some server population figuring, and found that the average game server has 344 players online at a given time.
Filed under: Betas, Fantasy, MMO industry, Massively Event Coverage
Sony Online Entertainment published its full line-up for E3 -- and it contained one whopper of a surprise. According to the press release, SOE is now publishing Wizardry Online, the hardcore MMO that we first saw a year ago at the expo.
SOE takes Wizardry Online under its wing
originally appeared on Massively on Fri, 01 Jun 2012 14:45:00 EST.
Please see our terms for use of feeds.
Filed under: Betas, Fantasy, Events, real-world, Game mechanics, MMO industry, New titles, News items, Free-to-play
Webzen's Continent of the Ninth Seal, otherwise known as C9, hasn't made a lot of noise in the West as of yet. That may change after next week's E3, when the South Korean action MMO import will introduce a new class and strut its stuff via the championship finals of its PvP tournament. The new class is called the Witchblade, and E3 attendees will get some hands-on time with it as they battle the forces of evil in the game's Blenheim region.
Webzen gearing up for C9 PvP tourney, Witchblade
reveal at E3 originally appeared on Massively on
Fri, 01 Jun 2012 12:00:00 EST. Please see our terms for
use of feeds.
Filed under: Fantasy, Trailers, Video, Classes, Expansions, RIFT, Dungeons
The RIFT army cannot be stopped, and neither can Trion Worlds' incredibly hard-working team. Trion officially announced today that RIFT's first expansion, Storm Legion, will be hitting the stores this fall. Executive Producer Scott Hartsman said that the expansion will "triple in size" the amount of content and territory that players currently have. "RIFT: Storm Legion is about more, more, more," he said.Continue reading RIFT: Storm Legion expansion coming this fall
RIFT: Storm Legion expansion coming this fall
originally appeared on Massively on Thu, 31 May 2012 15:30:00 EST.
Please see our terms for use of feeds.
Filed under: Betas, Fantasy, Guild Wars 2, Giveaways
I could write a bunch of stuff here about how Guild Wars 2 is the most anticipated MMO launch of the year and we bet you really want to play in the next beta if you didn't already pre-purchase the game, but we know you just want that key! So go getchoo one!Continue reading So who wants a Guild Wars 2 closed beta key?
So who wants a Guild Wars 2 closed beta key?
originally appeared on Massively on Thu, 31 May 2012 13:00:00 EST.
Please see our terms for use of feeds.
Filed under: Sci-fi, Expansions, Lore, MMO industry, Rumors, RIFT
Just a few days ago expansion talk for RIFT was fueled by a mysterious box containing an assortment of items and emblazoned with the phrase "A Storm Is Brewing..." According to legal documents, Trion Worlds just trademarked the title Storm Legion, touching off even more speculation about a possible expansion. Some fans are already discussing what storylines might be developed in such an expansion; so far, the consensus seems to be for evolving the lore of Crucia and Regulos.
Trion trademarks 'Storm Legion' for possible next
RIFT expansion name originally appeared on Massively on
Wed, 30 May 2012 08:30:00 EST. Please see our terms for
use of feeds.
Filed under: Fantasy, Trailers, Events, real-world, Massively Event Coverage, Final Fantasy XIV
Just as Square-Enix is on the verge of releasing a "flood" of new information about Final Fantasy XIV's much-anticipated version 2.0, the studio says that the players' most wanted video will be missing from next month's major convention. That's right: The FFXIV 2.0 trailer will not be shown at E3 after all.
FFXIV version 2.0 trailer won't be at E3 after
all originally appeared on Massively on
Mon, 28 May 2012 20:00:00 EST. Please see our terms for
use of feeds.
Filed under: Sci-fi, MMO industry, Star Wars: The Old Republic
If anyone knows just how brutal and unforgiving the MMO industry can be, it is certainly the folks at BioWare. Last week delivered a one-two punch to the studio, as the team had to contend with layoffs while breaking the news of server merges to the playerbase. Star Wars: The Old Republic Associate Lead Designer Emmanuel Lusinchi admitted that this came with the territory: "The MMO is the toughest part of the game industry without a doubt, and we live in tough economic times in general."
BioWare responds to SWTOR layoffs originally
appeared on Massively on Tue, 29 May 2012 09:00:00 EST. Please
see our terms for use of feeds.